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Thu, Jul. 27th, 2006, 05:09 pm





Obviously it looks like complete crap at the moment, it isn't textured yet or anything. I'm going to put it to one side until I learn more about texture mapping and start on the next model.

So I still have to texture it, turn it into a poser prop, do all the configuration bits, create a dozen or so poses with the weapon itself, zip it up and submit it. I have the sinking feeling that the easiest bit is over.

Thu, Jul. 27th, 2006 04:19 pm (UTC)
specky_ie

Is it something you'd use whilst wallpapering...?

Thu, Jul. 27th, 2006 04:21 pm (UTC)
cliph

Oh when cleaning windows?

Thu, Jul. 27th, 2006 04:24 pm (UTC)
mr_wombat

Ah fuck, I totally see that....

Thu, Jul. 27th, 2006 04:24 pm (UTC)
mr_wombat

Only if the wall was frisky and needed stabbing.. Its some kind of bladed nightstick thing, based after a weapon in Hellboy the Movie.

Thu, Jul. 27th, 2006 04:33 pm (UTC)
specky_ie

It looks a bit like something you could get in Roches Stores...something made by JML. Perhaps they'd have a little point of sale video presentation showing you how to pacify a frisky wall or something.

Thu, Jul. 27th, 2006 07:01 pm (UTC)
theadydal

ah ummm ok it's a weapon I can buy that and due to the handle placement it says big gun or rocket or better yet big rocket gun to me...
but where is the trigger?

Thu, Jul. 27th, 2006 07:26 pm (UTC)
(Anonymous)

I think what all this tells me is that for future reference I really need to put the item in context before doing a render - like putting it in a character's hand and letting him pose with it :)
Its a blade with a handle, like a nightstick only pointier. Further pictures will elaborate on this I feel

Thu, Jul. 27th, 2006 09:21 pm (UTC)
ulaire_daidoji

Uhm... First let me point out that you've done an infinitely better job than I ever could of 3d rendering an object.

But... erh...

You have seen someone use a nightstick before right? That kinda reminds me of Warriors Sword-chucks from 8-bit theatre...

Fri, Jul. 28th, 2006 09:38 am (UTC)
mr_wombat

Been a while since I read 8-bit theatre but I think I know what you mean. It isn't an entirely incorrect comparison, they're both daft weapons that'll kill the user quicker than the victim but... well like I said to Specky, looking awesome is more important than looking practical when it comes to this particular market.

Thu, Jul. 27th, 2006 09:49 pm (UTC)
theadydal

aah
like bloodraynes swords.
http://dragonsedge.biz/images/bloodraynes_Sword.jpg

Fri, Jul. 28th, 2006 09:26 am (UTC)
ulaire_daidoji

Trying to figure out if actualy using that weapon would result in a broken arm or dislocated elbow... Law of the lever and all that...

Fri, Jul. 28th, 2006 09:38 am (UTC)
mr_wombat

You're probably neglecting the bit of the law that states "Boobs act as a counterbalance regardless of their position relative to the lever"

Fri, Jul. 28th, 2006 10:00 am (UTC)
specky_ie

That's one of Newton's less well know comic laws of motion isn't it? What ARE they teaching the kids in school these days....?

Fri, Jul. 28th, 2006 09:38 am (UTC)
mr_wombat

Thats more or less it, I found the picture I was working from though. This is more precisely it. Its odd how the perspective of the render made it look like a window cleaner though...



Fri, Jul. 28th, 2006 09:47 am (UTC)
mr_wombat

Aaand the closer I look at this picture beside the original render the more I realise how badly the perspective view messes up the image.
Here is a different one.


Utterly impractical, should look pretty good though.

Fri, Jul. 28th, 2006 11:27 am (UTC)
nightmares_fear

Well done. Its very mutated-stake like. And green. I like green.
However, if you impale yourself on it while sneezing there's gonna be a lotta red mixed in with that green & nobody likes brown.
Rethink colour; perhaps a nice lilac shade? Or teal? Teals good.

Fri, Jul. 28th, 2006 11:32 am (UTC)
mr_wombat

The colours there are just for reference - to indicate different material areas - green represents the blade (eventually a silver colour). Yellow will be wood, brown is a golden/brass colour. They'll be replaced using proper textures, pictures of wood and swords rearranged in such a matter that they get "painted" onto the model itself.
That is of course assuming I can figure out how the hell you do this....

Fri, Jul. 28th, 2006 08:44 pm (UTC)
evilrobotshane

Not bad at all, and I knew exactly what it was first time if that's any consolation. Might want to tidy up the bits of the blade near the grip mount in the side-on picture, though. Doesn't quite match the neater version in the original.

Fri, Jul. 28th, 2006 10:36 pm (UTC)
mr_wombat

Yeah, I spotted that when I started trying to texture it and 3/4 of the blade projected into a nice template but the last bit was twisted and distorted and I figured out I hadn't made those edges "hard" so when I smoothed out the model (increased the number of polygons) that bit got rounded off when it should have stayed sharp. All fixed now, though it did involve making a brand new blade.

Fri, Jul. 28th, 2006 10:00 am (UTC)
specky_ie

Now that's just an accident waiting to happen.

Fri, Jul. 28th, 2006 10:06 am (UTC)
specky_ie

I'm telling you, you're going to be tempted to try some sort of "helicopter" type move with that, and you'll have someone's eye out.

Fri, Jul. 28th, 2006 10:41 am (UTC)
mr_wombat

He did it several times in the movie and it was *ahem*... "bitchin'". To be honest, I'm not sure how far I'll go with this one - it looks ridiculous as it stands but maybe it'll look good when its attached to a model and in context and whatnot.

Fri, Jul. 28th, 2006 09:25 am (UTC)
specky_ie

I can maybe see the pose factor...or even perhaps as a left hand blocking/parrying weapon, but a nightstick in expert hands can be an effective weapon in numerous different modes, I don't see anywhere other than the handle where you could grip this one without cutting your fingers.

...and how do you holster it without the short end jabbing you in the ribs all the time. That would be so un-cool...

Dispatch : "One Adam Twelve, we have a 10-18 in progress one block away."
Cop : "We got it, Control. It's just down the street, let's run....ow....ow...ow...ow....ow....ow...ow...."

Fri, Jul. 28th, 2006 09:38 am (UTC)
mr_wombat

See the picture above (or below, or wherever it ends up relative to this post., it isn't meant for any practical purpose, just posing and hoping like hell you don't skewer your own kidney if you get an itch.

Rule #1 of 3D/game weapon modelling - "practicality" takes a dim and distant second place to "Looking bitchin'".

Fri, Jul. 28th, 2006 09:57 am (UTC)
specky_ie

Oh yes, sorry I forgot. Tiny oriental girl with enormous eyes, wearing "sailor" outfit and holding 20' sword in each hand = bitchin.

...I SO want to put hyphens and apostrophes into that word somewhere...

Fri, Jul. 28th, 2006 10:00 am (UTC)
mr_wombat

Now you got it, if you want to see ridiculous levels of impracticality, wait until you see the final version :)

I figure if people are going to be fools I might as well profit from it...